Caroline Cruaud

Associate Professor
Unit for Digitalisation and Education
Department of Education and Quality in Learning
Administrative Shared Services
Campus Drammen

Responsibilities

  • Educational use of ICT and playful learning
  • Educational use of immersive technologies (VR, AR)
  • Virtual exchange COIL
  • Research within playful learning and gamification
  • Development of staff's pedagogical and digital competence

Competences

With a background in foreign language learning and teaching, Caroline Cruaud is researching playful learning and the use of digital tools in education. In her Ph.D. thesis on the topic of gamification of education, she developed a framework based on play theories and the concept of frame, to design and analyse play situations in a classroom context. Her research interests also cover game-based learning, design-based research, and the process of designing tools for learning.
At USN eDU she is working with the development of staff's pedagogical and digital competence.

 

Ongoing research and development projects

  • EQui-T (European Quality Development System for Inclusive Education and Teacher Training) - Erasmus+ prosjekt. 
  • Jeu, play & games: translating Henriot as a means of understanding the meaning of ‘jeu'  
  • Valg av Digitale Læringsressurser for undervisning (VaDiLæR)  
  • Learner Autonomy in Virtual Exchange COIL (LAViE)  

CV

Publications in the Norwegian Research Information Repository