Kompetanse
Area of interests:
Software engineering, Computer games development, Computergames for learning, Embedded systems, Virtual systems, Augmented reality. The use of computergames technology within areas not commonly used.
Teaching areas:
Development of computergames, multimedia, project management and programming languages in generell.
Subject areas:
Software engineering, Computer games development, Computergames for learning, Embedded systems, Virtual systems, Augmented reality, remote laboratories
CV
Education:
PhD ”Using Games for Learning – Developing a Methodological Approach” University of Abertay Dundee, UK
Projects: